Tracy Cui
I'm Tracy, a software developer. I am passionate about building beautiful, accessible, and usable projects.
This site is still under construction, so expect to see more features soon!
About me
I graduated in 2021 from Carnegie Mellon University with a B.S. in Discrete Math and Logic (basically theoretical computer science)! My favorite classes included Graph Theory and Combinatorics, and I also really enjoyed the practical computer science courses I took, including Computer Graphics, Data Structures and Algorithms, and Computer Systems.
In my free time, I love digital art, kayaking, playing games, and making games. I'm really proud of the fact that I create most of the assets for the games I develop! You can check some of them out below. I'm currently trying to get more familiar with Unreal Engine.
Game Development Projects
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Shadow of the Self
A 2D platformer about a little witch trying to find her cat in the woods (made in about a week for Spook Jam 2023)
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Icecapades
A 2D side-scroller with a penguin sliding and rolling and collecting snowflakes.
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Bumbling By
A 2D top-down game where you are a fat bee collecting pollen for your hive.
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Starlight
A 2D platformer where you are a cat trying to collect stars for a fish.
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Danger Dancer
A 2D top-down game where you are competing in a dance-off in the far future (character art only).
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Slope Crusher
A 3D snowboard racing game (character modeling only).